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Changelog

Changelog 2026-09-17

The Climb Home

The season is peaking, and this patch is about the climb. Your ranked reward pool now has a real home on the command deck, the day-end chip finally shows the share weight you earned, and qualifying for a payout no longer asks you to spend energy first. Two fresh WARPATH passes open right...

Changelog 2026-09-16

A Reachable Season Finish

Alpha seasons only run about a week, and the old finish line of 100 ranked games was out of reach in that time, so the finals were locked to almost everyone. Now a short season asks for 50 games to qualify for the season-end tournament and the leaderboard, and the leaderboard counter shows that...

Changelog 2026-09-16

Rewards, Rebuilt Around Rating

This patch rebuilds how ranked rewards pay out. Day-end reward pools now split by how strong your ranked rating is, the old per-player cap is gone, and the hoops you had to clear to qualify got a lot shorter. We also raised the SGC supply ceiling to leave room for it and rewrote the economy...

Changelog 2026-09-15

Dispatches and the Road Ahead

This release opens two front doors. Stellarch now has a full blog, so patch notes, dispatches and deep dives all live on the site, and a new Roadmap page lays out where we are going in plain phases. On top of that, ranked wins now pay SGC, and a stack of combat, ruleset and draft fixes make every...

Changelog 2026-09-11

Patch 0.41.6: Fairer Bans, Cleaner Swings

This patch tightens ranked fairness and combat correctness. You now ban a single affinity instead of two, so you still dodge your worst matchup while the opponent pool stays varied for everyone. And a rare same-turn splash death now resolves cleanly, so combat and replays read right.

Changelog 2026-09-10

Patch 0.41.5: Fair Rolls, Clear Ladders

This patch sharpens ranked and combat. Matchmaking now caps how many pool-restricting rulesets a single match can roll, so you never get stuck with a locked-down deck. The leaderboard shows your current rating right next to your peak, and a reckless friendly-fire splash death now resolves cleanly...

Changelog 2026-09-10

Patch 0.41.4: Win and Loss

Two upgrades this patch. The ranked leaderboard now shows every pilot's win and loss record, right next to their match count. And tournament brackets got a cleanup: empty bye slots are gone, grand finals reset properly, and end-of-season groups play a single game per pairing.

Changelog 2026-09-08

Patch 0.41.3: A Clearer Path

This patch clears a few obstacles between a good run and its rewards. Achievement notifications take you straight to what you earned, WARPATH is easier to navigate, and season-end titles show which league you conquered.

Changelog 2026-09-06

Patch 0.41.2: The Doors Open

The airlock is open: anyone can sign up and play Stellarch right now, no invite needed. This patch also crowns your guild's best tournament runs, tidies the tournament screens, and sharpens how replays and the WARPATH rewards read.

Changelog 2026-09-04

Patch 0.41.1: Clean Lines

A quick follow-up to the command deck rebuild. Your Void Chest log now packs its controls into a tighter layout with new recovery-bay art behind the totals, and the Flight Recorder sheds its heavy background so your match history reads cleaner.

Changelog 2026-09-04

Patch 0.41.0: The Command Deck

This patch rebuilds the screens you use to read your season. Your league standings, your battle pass, the leaderboard, your match history and your Void Chest log were all redrawn to show more at a glance and to stop jumping around while they load. Around the redesigns, brawl drafting now follows...

Changelog 2026-09-03

Patch 0.40.18: At a Glance

This patch is about seeing more at a glance. Your Void Chest opening history is redesigned into a Batch Manifest, with a stat strip, tier filters, and every drop laid out batch by batch. And the guild roster gets cleaner member controls that show you exactly who you can manage, and why.