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Changelog

Changelog 2026-08-27

Patch 0.40.10: Flight Recorder

This patch rebuilds how you look back at your battles. The Recent Battles list on /play is now a proper flight log, with a result filter, opponent profile links, and ruleset icons. There is also a new Open Alliance ruleset, a tidier season-end tournament panel, and a handful of combat and replay...

Changelog 2026-08-25

Patch 0.40.9: Locked In

A tiny, focused patch. We have chased the draft dock reorder a few times now, and this one nails the real cause. Dragging your picked Fighters around the lineup, and onto the remove target, works cleanly every time.

Changelog 2026-08-25

Patch 0.40.8: The Follow-Through

Another small cleanup patch, and this one finishes the jobs the last one started. Custom games now get the same empty-draft guard ranked already had, dragging your picked Fighters around the dock finally works every time, and your profile Brawls win rate reads the same way the guild page does.

Changelog 2026-08-25

Patch 0.40.7: Everything Lands True

This one is all cleanup. Ranked will never hand you a match you cannot draft, you can drag your picked cards around again, the tournament brackets connect cleanly, and your guild Brawls win rate finally reads right.

Changelog 2026-08-24

Patch 0.40.6: Same Rules, Clearer Picks

This patch is about seeing more before you commit. Ranked now shows every league the same pool of rules, so what you practice is what you play. Match history and the draft both gained quick hover previews, and the tournament bracket got a readability fix.

Changelog 2026-08-23

Patch 0.40.5: Bracket Order

This one is tournament polish. A bracket round that could get stuck after a forfeit now recovers on its own, so your tournament keeps moving. The live bracket also got a small readability fix on the round-close countdown.

Changelog 2026-08-23

Patch 0.40.4: Loose Ends

This one is cleanup. Redemption bursts now fire even when they chain off another death, you can stake every last decimal of STEL you earn, and the tournament bracket pages lost a handful of rough edges. Neutral also joins Divine as an affinity nobody can pre-ban.

Changelog 2026-08-23

Patch 0.40.3: Sharper Edges

This one is about polish. WARPATH passes now show their full two weeks from day one and hand over their cosmetics the moment you claim them, you can jump straight into another game from the results screen, and a couple of picker and tournament annoyances are gone.

Changelog 2026-08-21

Combat Clarity

A small, sharp patch aimed squarely at how two rulesets play out in combat. Systems Blackout and Sensors Dark each had a corner where a Fighter slipped past the rule that was meant to hold it, and both are now closed. Nothing changed about the cards themselves, just the matches around them...

Changelog 2026-08-20

Patch 0.40.1: Back the Charter

Back the Charter got a full rework. Pledging is now a quick two-step flow paid straight from your KRED wallet, your pledge lives on your Stellarch account instead of an email link, and you collect your charter rewards from the Claim page like everything else. The progress bar also finally lines...

Changelog 2026-08-20

Patch 0.40.0: Into the Fray

This one is about guild brawls. Every brawl game now rolls its own mana cap, its own rulesets, and its own allowed affinities instead of running the same plain match every time, and a stack of brawl bugs that kept fights from starting or from being watched are gone. We also trimmed eleven...

Changelog 2026-08-19

Patch 0.39.1: True Immunity

A quick cleanup patch on the heels of Ascension. Untouchable Fighters are finally immune to fire the way they always should have been, and the Fighters we promoted last patch get their real mana costs back after a pricing bug over-charged most of them all the way to the cap.