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Docs
Stellarch Documentation
How combat resolves, what every ability does, every ruleset that can shape a match, every card in the simulator, every race the cards belong to, plus the security contract that guarantees a replay is byte-identical to the original battle. Start with Getting Started if you're new, it walks the free draft pool, the first match, and the deck-building basics.
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Getting_started
Getting Started
The free draft pool you team-build from (Commons and Rares at level 1), your first match, and how to build a deck. The five-minute on-ramp.
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Combat
Combat
The 5-stage hit pipeline, the post-F1 eligibility ladder, action order, death triggers, reflects, and end-of-round effects.
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Deck_building
Deck-Building
One commander plus up to six fighters under the mana cap. Slot rules, ruleset constraints, and a sample deck walkthrough.
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Affinities
Affinities
The eight-element wheel — Neutral, Fire, Earth, Wind, Water, Light, Dark, Divine. Lore, mechanical role, signature abilities per affinity.
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Abilities
Abilities
Every ability in the simulator — what it does, when it triggers, which cards carry it.
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Rulesets
Rulesets
The match-modifier catalog. Each ruleset rewrites one slice of how combat resolves.
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Cards
Cards
The full Genesis-edition catalog. Filter by affinity, rarity, race, or search by name.
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Foil
Card Variants & Mythic Foil
Standard vs Mythic gold foil — the premium variant that combines cheaper, starts higher, and grants +50% Collection Power.
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Races
Races
The 15 alien races that anchor the card roster. Lore, palette, signature abilities, sample cards.
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Accounts
Accounts
Five ways to sign in, the username suffix rule, key custody, and how Hive fits in.
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Glossary
Glossary
Short, alphabetical reference for every term used across these docs.
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Security
Security
The deterministic-RNG contract. Why a replay is byte-identical to the original battle, and how to verify it.
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Support
Support
How to report a bug, contact the team, and close an account.
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Changelog
Changelog
Versioned record of mechanical, ability, and ruleset changes.