Your ranked rewards finally get a home worth opening. This patch rebuilds the Ranked Pool on /play into a claim-first vault, leads guild browsing with the most renowned crews, and teaches the draft ability filter to search by what an ability actually does.
Improved
The Ranked Pool becomes a vault
The Ranked Pool card on /play is fully redesigned. Instead of showing a single family, it now lists every reward family that has a share building today or a payout ready to grab, each with its own live estimate. A day-progress ring shows how close the current pool is to settling, ready tokens get their own hero row, and one claim-all button pulls everything you are owed. The "?" explainer modal got the same treatment, so it is clear how a share turns into a claim.
Guild browsing leads with the best
The guild list now defaults to a "most renowned" sort, ranking crews by brawls won. Open the guild index and the strongest, most active guilds sit at the top, so you can see who is actually winning before you decide where to enlist.
The draft ability filter searches smarter
In the draft picker, typing into the ability filter now matches an ability's name or its description, not just its name, the same way the docs filter works. The list is also trimmed to draftable Fighter abilities only, dropping the commander-only and orphan entries that could never show up on a Fighter. Unavailable abilities still fade to the back, so the ones you can actually draft stay front and center.
More /play and guild polish is on the way. Plus a handful of fixes under the hood this cycle, keeping post notifications clean and the release pipeline tidy. Thanks for playing the alpha and sending us your feedback.
Frequently asked
What changed in Patch 0.45.4?
The Ranked Pool card on /play is now a claim-first vault that lists every reward family with a share or payout ready, the guild index defaults to a most-renowned sort by brawls won, and the draft ability filter searches ability descriptions and lists only draftable Fighter abilities.