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Affinities

Neutral

#787870

Lore

The unaligned faction. Hard-edged practical fighters that fit any deck — engineers, smugglers, mercenaries, the cards that don't belong to any single elemental tradition.

Mechanical role

Filler and flex. Neutral cards are legal in every match regardless of affinity-locked rulesets. They cover slots the active affinity can't fill on its own.

Signature abilities

Snipe, Opportunity, Sneak, Camouflage, Reach. Mechanically versatile, rarely faction-bound.

Races aligned

Sample cards