PROCESSING
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Rulesets
Ordnance Loadout
All fighters gain Splash (splash damage to fighters adjacent to the target).
In combat
Modifier payload
{
"grant_ability_team": "blast"
}
PROCESSING
Keep this window open.
Rulesets
All fighters gain Splash (splash damage to fighters adjacent to the target).
{
"grant_ability_team": "blast"
}