Skip to main content
The alpha is live now
Charter live Back the founding campaign and claim your reserved perks. Back the Charter
Daniel Samer

Founder log

Daniel Samer

Founder and solo builder of Stellarch

Stellarch has never taken outside money. Every card, every mechanic, every line of the combat engine was designed, built, and funded by one person. The goal was simple: ship a TCG that is completely deterministic, replayable, and backed by Hive, so players truly own their collections. That game now exists, in open alpha, at the point where it is ready to open to the world.

What I write about

I write the announcements, changelog patch notes, giveaways, community spotlights, and technical deep dives that come out of building Stellarch solo. Expect real numbers, not hype, and a running record of what changed and why.

Latest posts

Changelog

Patch 0.17.3: Pledge, Confirmed

This patch finishes the Charter checkout. Back with a card or a HIVE transfer, and your pledge now confirms on the spot and lands you a redesigned receipt in your inbox. The Back the Charter button moved into the banner too, so it is one tap away from anywhere on the site.

2026-07-13 3 min
Changelog

Patch 0.17.2: The Charter Opens

The Stellarch Charter is open. Pick a tier, back the final sprint to launch, and lock in exclusive cosmetics, packs, locked STEL, and a promo Fighter that never returns after the campaign closes. Alongside it, the claim page is live for your loyalty rewards, and the Genesis Giveaway starts paying...

2026-07-12 3 min
Changelog

Patch 0.17.1: Clean Hits

A small, sharp patch. A melee Fighter that hunts the weakest enemy now reaches it from anywhere on the board, the replay stops flashing a phantom shield hit that never happened, and the shop header sits on a clean edge again.

2026-07-11 2 min
Changelog

Patch 0.17.0: Reading the Battle Right

This one is about clarity. The replay picked up a batch of fixes so what you see matches what the engine actually did: a redesigned taunt marker you can read at a glance, a cleaner commander rail, and damage numbers that land once and on the right target. Two combat rules now resolve the way the...

2026-07-11 4 min
Changelog

Patch 0.16.0: The Affinity Forge

This patch rebuilds the card itself. Every Fighter and commander now wears the Affinity Forge face: a floating mana gem, an affinity crest, edge stat pills, and an ability dock under the tile. All 24 league crests were reforged in the same pass, the wallet grew channels for every token you hold,...

2026-07-10 6 min
Changelog

Patch 0.15.1: The Showdown Screen

This one is about presentation. The /play command deck now leads with your ranked standing and a live count of who is on each ladder, every match opens on a full showdown screen while the fight resolves, and the shop is wearing new pack and potion art. A round of fixes and a couple of renamed...

2026-07-09 3 min
Changelog

Patch 0.15.0: The Reward Podium

Every purchase in the shop now ends on a proper stage: the Reward Podium ceremony, with Gladiator packs joining the Vault and opening through the same star chart as everything else. Ranked speaks one language across the ladder, a uniform 12 to 60 mana band with rulesets that scale by tier, and...

2026-07-08 5 min
Changelog

Patch 0.14.0: Command Deck

The new /play command deck pulls Ranked and Custom Games onto a single bridge, with a live versus slate the moment you queue. Packs get the full Vault treatment with a star-chart opening, the replay view now reads like a broadcast frame, and a big pass on speed and stability keeps the game steady...

2026-07-06 4 min
Changelog

Patch 0.13.1: Orbital

A polish patch that follows Center Stage. Picking a Divine commander's secondary element is now a cinematic orbital star chart, the referral page is rebuilt into a proper dossier, and the draft picker and wallet each get one more refinement pass. Under it all, every replay across the site now...

2026-07-04 3 min
Changelog

Patch 0.13.0: Center Stage

This patch rebuilds the two screens you spend the most time in. Drafting your team is now the full-viewport Theater Stage, and the end of every battle is a cinematic curtain call, with the wallet, shop, and claim screens getting the same premium pass. Underneath it all, a full-wheel affinity...

2026-07-03 8 min
Changelog

Patch 0.12.1: The Countdown

A small one. A live countdown to closed alpha now rides at the top of every page, and hovering a card on the landing now shows exactly what each of its abilities does.

2026-07-01 1 min
Changelog

Patch 0.12.0: House Rules

Here is the short version. Before anyone takes the field, everyone now signs on to the same fair-play rules. The wallet got a real cleanup with its actions split into their own tabs, your equipped cosmetics finally show their name and rarity at a glance, and a new or quiet wallet no longer leaves...

2026-07-01 3 min