Commander effects are disabled, both stat buffs and granted abilities. Fighters battle at their printed stats.
Vanguard Charge
On equal speed, melee fighters act before ranged and magic.
mythic534Flamebringer
0/28Mana
GOLD
28MANA CAP
Psi-Storm
Psi-StormOnly magic-attack fighters may be used.
Command Jamming
Command JammingCommander effects are disabled, both stat buffs and granted abilities. Fighters battle at their printed stats.
Vanguard Charge
Vanguard ChargeOn equal speed, melee fighters act before ranged and magic.
neolegendChampion Finalist
28/28Mana
P1
P2
P3
P4
P5
P6
LV.3Vool, the Tide-Mind
6
2
3
0
4
LEGENDARY
LV.3
Vool, the Tide-Mind
VELLUM · FIGHTER
6
2
3
0
4
Null-Field
Reduces incoming magic damage by half, rounded up. Minimum damage taken is 1. Does not apply while this fighter is Shocked.
Shock
50% chance on hit to make the target skip its next turn. While Shocked, Recoil-Plate, Plate, Null-Field, Counter-Volley, Spell-Mirror, Bulwark-Field, Null-Shroud, and the Draw-Fire retort do not apply. Draw-Fire still draws attacks. Armor, Aegis Bubble, Lift-Drive, and Slipstream remain active.
LV.6Thought-Wave Archon
6
2
2
0
3
RARE
LV.6
Thought-Wave Archon
VELLUM · FIGHTER
6
2
2
0
3
Null-Field
Reduces incoming magic damage by half, rounded up. Minimum damage taken is 1. Does not apply while this fighter is Shocked.
Shock
50% chance on hit to make the target skip its next turn. While Shocked, Recoil-Plate, Plate, Null-Field, Counter-Volley, Spell-Mirror, Bulwark-Field, Null-Shroud, and the Draw-Fire retort do not apply. Draw-Fire still draws attacks. Armor, Aegis Bubble, Lift-Drive, and Slipstream remain active.
LV.7Convoy Hand
2
1
1
0
2
COMMON
LV.7
Convoy Hand
DRIFTER · FIGHTER
2
1
1
0
2
LV.4Nyl, the Riptide
5
2
3
0
4
EPIC
LV.4
Nyl, the Riptide
VOIDKIN · FIGHTER
5
2
3
0
4
Gravity-Drag
Reduces the speed of all enemy fighters by 1 for the duration of the engagement.
LV.4Ysel, the Thoughtwright
6
1
3
0
4
EPIC
LV.4
Ysel, the Thoughtwright
VELLUM · FIGHTER
6
1
3
0
4
Frontline Mend
On its turn, restores one quarter of the allied tank's maximum health, rounded up. Minimum 2.
Shock
50% chance on hit to make the target skip its next turn. While Shocked, Recoil-Plate, Plate, Null-Field, Counter-Volley, Spell-Mirror, Bulwark-Field, Null-Shroud, and the Draw-Fire retort do not apply. Draw-Fire still draws attacks. Armor, Aegis Bubble, Lift-Drive, and Slipstream remain active.
Skip to any round of the battle. Use the input or click a round.
Enter a round between 1 and the final round.
Card detail
Live stats
Abilities
Active buffs
Active debuffs
No active abilities
Get a Hive account
Stellarch runs on Hive, an open blockchain that holds your account and your cards. You do not need one already: we can create a fresh Hive account for you, on the house. Enter your email and we will send you a secure link to pick your handle and save your keys.
If that address can receive mail, a link to create your account is on its way.
Confirm
Cookie preferences
Stellarch uses a few essential cookies to keep the site working, and our own first-party measurement to understand how the alpha is used. Google Analytics is optional: you decide.