The ranked AI Trainer is getting a serious overhaul
We took a hard look at the ranked AI Trainer and did not like what we found. Across thousands of recent ranked matches, pilots were winning close to four out of five games against it, and the difficulty setting barely moved that. A practice opponent you beat on autopilot is not teaching you anything.
So we rebuilt it. The Trainer now drafts more complete, coherent teams instead of falling back on a weak template, and weighs each Fighter for the slot it is actually filling. On top of that we built difficulty that is meant to climb with your rank, and opponents that learn to adapt to the kinds of teams real pilots bring, so a single lineup will not walk over them forever.
The deeper changes ship quietly first and switch on step by step, each one held against real match data before it stays on. A Trainer that is unfair or unpredictable is worse than one that is too easy, so we are taking this in measured stages. Expect the ranked practice opponents to sharpen over the next several updates, not all at once.