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Patch 0.19.0: The Hangar Refit patch hero art
v0.19.0

Patch 0.19.0: The Hangar Refit

A rebuilt collection, custom battles on demand, and a deck that finally has its own sound.

This patch refits the parts of Stellarch you touch every day. The collection page is rebuilt around a fast row view with a Workbench for bulk actions, you can now challenge anyone to a custom battle, Settings becomes the Hangar Bay, and the sound engine grows a proper per-channel mixer. A round of replay, chat, and charter fixes rides along.

New

The Collection, Rebuilt

The collection page is rebuilt from the studs. It opens in a fast row view by default, with a left rail that filters and sorts without a page reload, a top band that keeps your totals and search in reach, and a dedicated Duplicates view so you can find your stackable copies at a glance. The new Workbench replaces the old cart: drop cards into it and it only ever offers the actions those exact cards can take, so you are never staring at a button that will not work. List, rent, combine, or lock in bulk from one place.

Custom Battles: Challenge Anyone

You can now challenge anyone to a custom battle. Open the Custom tab on the play deck, set up a two-player match, and send an open link to a friend. They click it, pick their team, and you fight. No rating, no energy, no stakes, just the match you both wanted.

Redeem Codes on the Claim Page

The Claim page now takes promo codes. Got a Genesis pack code from an event or a giveaway? Type it into the redeem box on the Claim page and the pack lands in your account, ready to open. One code per account, redeemed once.

Improved

A Clearer Card Combine

Combining copies of a Fighter to raise its level got a lot clearer. The Combine window now shows you the exact stat line you will end up with before you commit, and it asks you to confirm because combining is permanent. No more guessing what you are about to build.

Your Card Usage, as a Dossier

Your profile's Card Usage tab is now a full dossier. It lays out which Fighters you actually field, how they perform, and where they show up, in a report-style layout with its own scrolling rail so you can move through your roster without losing your place.

Settings, Refit as the Hangar Bay

Settings got a full redesign into the Hangar Bay: a wide layout, a clean read-only view of your account, a live Connection Status panel for your linked logins, and your Signal Deck cosmetic loadout right where you manage everything else. One place to see how your account is wired.

Sound Gets a Full Mixer

The sound engine grew a proper mixer. You now get separate volume and mute controls for music, combat effects, interface sounds, and notifications, reachable from the speaker icon in the nav, plus a set of message chimes you can pick from for chat. The sound pass added more effects across the board too. It still ships quiet by default while we tune the mix, so raise the sliders and tell us how it lands.

The Back the Charter Pledge, Rewritten

Back the Charter's pledge flow was rewritten around a clear three-step journey: what you get NOW, what THIS PLEDGE adds, and what unlocks AT CLOSE. The reward preview updates as you choose, and the limited fork reservation is now cumulative and capped at one fork per backer, so the special you are claiming is always the special you see.

A Cleaner Chat Composer

The chat composer's attachment surface got a cleaner redesign, so adding an image or a piece of evidence to a message is tidier and easier to read before you send.

Custom Battles Stay Off the WARPATH Pass

Custom battles sit outside the WARPATH pass, and the progress strip is hidden while you are in one, so it is always clear that a friendly match is not feeding your season progress.

Fixed

Armor Shatters on the Right Beat

In replays, the armor-shatter effect now fires on the exact beat a Fighter loses its aura, and a new mote plays when an aura expires, so the combat reads the way it actually resolved.

Images Render in Live Chat

Images posted in chat now render correctly in the live message that appears the instant it is sent, not just after a refresh.

The Guild Brawl Panel Updates Live

The guild brawl panel in the nav now updates live when a brawl changes phase, so you are not looking at a stale state until you reload.

Combine Opens in Place

Opening the Combine window from the collection's row view no longer bounces you to a separate page. It opens right where you are.

More of the collection and custom-play tools are already on the bench. Thanks for playing the alpha and sending us your replays.