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Patch 0.15.0: The Reward Podium Patch-Heldengrafik
v0.15.0

Patch 0.15.0: The Reward Podium

Step up, claim your spoils, and mind the new rules of the ladder.

Every purchase in the shop now ends on a proper stage: the Reward Podium ceremony, with Gladiator packs joining the Vault and opening through the same star chart as everything else. Ranked speaks one language across the ladder, a uniform 12 to 60 mana band with rulesets that scale by tier, and the draft dock moves its controls right under the card. A long tail of fixes rounds it out, from the alpha invite flow to guild chat rooms.

Neu

The Reward Podium

Buying a pack or a potion used to end on a flat confirmation line. Now it ends on the Reward Podium: your purchase rises onto a lit stage with its art front and center, a gold badge counting what you claimed, and any bonus items floating in beside it. It is a small ceremony, but you earned the moment, so the shop gives you one.

Gladiator Packs Join the Vault

Gladiator packs are now first-class citizens of the Vault. Buy them straight into your inventory, spin to their real dossier on the carousel with your live reserve count and true drop odds, and open them through the same star-chart ceremony as every other pack. Purchase caps came off too: Genesis packs, Gladiator packs, and potions can all be bought in the quantities you actually want.

Verbessert

One Ladder, One Set of Rules

Ranked mana is now a uniform 12 to 60 band in every family and tier, with the rare 99-mana wildcard intact. What changes as you climb is the rulesets: tier V rolls none, tiers IV and III roll one, tier II rolls up to two, and tier I rolls up to three, identical in every family. The /play screen and the draft picker now show exactly what your tier will roll, your ban chips explain themselves on hover, and a rating can never drop below zero.

The Draft Dock, Under Your Hands

The controls for a drafted Fighter now live directly under its card. Every slot carries an explicit remove button and a clearly labeled level control, on desktop the remove sits below the card where you are already looking, and on mobile you can drag a card to a trash zone to cut it from the lineup. The brawl and Battle Lab pickers use the same dock, so the hands you train in ranked work everywhere.

Pulls Link to Their Cards

Every card revealed in a pack opening is now a link. Click a pull to jump straight to its detail page and see its levels, abilities, and where it fits, no more retyping a name into the catalog.

Titles Worn Cleanly, Everywhere

Worn cosmetics no longer repeat their own kind: a "Golem Veteran Title" now reads simply as "Golem Veteran" beside your name. Titles also show up in more places, including chat, guild rosters, the leaderboard, friends, and the player directory, so the name you earned travels with you.

Snappier Guild, Chat, and Play Pages

A performance pass on the guild pages, the chat list, and the play surface removed several sources of repeated work, so the busiest social screens load noticeably quicker.

One Word for the Elements: Affinity

The game now says "affinity" everywhere it used to mix in "element". One term, every screen, both languages.

Behoben

The Alpha Invite Flow

Accepting an alpha invite now drops you onto /play signed in, instead of a cached logged-out landing page. The terms gate no longer gets hijacked by an embedded replay on the way through, and the loading overlay on the invite page sits in proper chrome. Getting in should feel like getting in.

Guild Overview Shows the Live Brawl

The Active Brawl panel on your guild's Overview tab now actually renders the live brawl during a running cycle, instead of sitting empty while your frays are fighting.

Guild Chat Rooms Wear Their Colors

Your guild's chat room now shows the guild's name and emblem in the /chat conversation list, instead of masquerading as a support ticket.

Battle Lab Simulations Run Again

Fixed an error that could stop a Battle Lab re-simulation from running at all. Theory-craft away.

Find Player Finds You

Searching your own name in Find Player now returns your own profile. You exist after all.

Custom Game Guardrails

Custom games now cap the mana setting at 99, and the Start button stays disabled while the match settings are invalid, so a lobby can no longer be created with rules the game cannot play.

Honest Copy Status in the Level Picker

The level-swap dropdown in the draft picker reported every copy of a card as free, even ones on cooldown or locked. It now tells the truth about which copy you are actually about to field.

Pack Replays Count Right

Rewatching a pack opening now shows the true number of packs opened instead of a stacked-entry count.

A Round of Small Fixes

Guild member counts now agree with themselves across the page, the draft countdown paints correctly on first load, the WIN RATE stat no longer wraps awkwardly, the Telegram settings tab stops clipping, the cosmetic picker shows a loading skeleton instead of a blank pane, status banners sit visibly above the /play backdrop, the brawl fray assignment message names the fray properly, the wallet's pack and potion tooltips show their text, and the pre-battle versus nameplates no longer wrap on long names.

The shop and the ladder both feel like the game they belong to now. Thanks for playing the alpha and keep the reports coming.